LEGO spaceships and paintovers

Last year I went through a phase where I would spend free moments during the day recombining an Advent calendar LEGO Snowspeeder and Falcon into new micro scale spaceships and fighters. I took pictures of most of their permutations and decided that giving them paintovers would be a fun way finish and flesh out their form.

I love working within constraints, and I really enjoyed working with these limited amount of LEGO bricks to make these and then paint over them while still respecting their overall form and shape.

The renders took an hour or 3 each. I tried to keep them to a consistent level of detail and polish, but there was some drift, especially when i came back to one after a few weeks or month.

Rocky Mountain National Park Plein Air

Managed to escape the bustle of the family vacation to RMNP with my iPad Pro. This isn't work i do too often so it's always fun getting into a rhythm and finding good shaded spots to set up on.

"Huey Truck" WIP 1

A few directions that ended up at the Helicopter + Wheels design.

One technique that I probably don't use as much as I should is block modeling. It's something I've used infrequently for years but since the lengthened development time and increased complexity rarely pay off for the scale of work I tend to do I usually just sketch through the tricky parts. 

With some coaxing from a friend I decided to do it for the 4th design in the "vehicles that shouldn't have wheels" series I am currently riffing through. 

A render of the Frankenstein Sketchup model at what I would consider my usual 3/4 angle of comfort.

Since Hueys have some pretty fun organic shapes to them - and since Sketchup's 3D warehouse has more than I need to 'kitbash' this thing together I decided to go for it. I wanted to go with the front cockpit of the 'Venom' model but kept the body from the original Huey because the top engine cowling is more streamlined.

Here is what will probably be the final camera angle that I will render with.

Since my goal was only to model this up to ~50% I don't really have any drive to take this into keyshot and render passes or anything. I want to keep this process fast and loose which is always something i struggle with when building upon a 3D foundation. Hopefully I can do this more often and find a better balance.

Mobile Generator

Not as fun or as charming as the "Hermit Crab" but a little more intentionally designed - and I had to get it out of my system none the less.

Basically, a diesel-electric locomotive retrofitted for all terrain use allowing it to move into a position where it could switch over its generators to power camps, construction sites, etc. This one has been further modified for use in snow.

Vacation Plein Air Attempts

I had the blessing and curse of taking 2 vacations this year. It wasn't easy to ditch the family and have some time alone but every so often I'd drop a flash bang and get out to try my hand digital painting out in the wild courtesy of my iPad Pro and Procreate.

I never did this kind of stuff even back when I drew traditionally so I am pretty far behind the curve.