This wasteland vehicle draws power through a prop plane fuselage via a belt run into a drive shaft and transmission mounted below. The .50 caliber M1 on the back has some makeshift armor welded around it and has a slow but powered turret traverse.
Early exploration thumbs - Found a ship I liked and kept pushing it.
From the onset I wanted this ship type to be a harder scifi and a happy byproduct was having lots of fun moving parts!
Here is a brief overview of the hinge on the thruster 'wings' and how the ship can fold up for bay storage.
I was rushed on time but wanted to try out a few configurations and proportion checks before rendering began.
This dropship was the culmination of 4 rounds of back and forth with the studio's AD and the rights holders. The brief was to create a vehicle capable of carrying 8 to and from a planet's surface along with a crew of 2. The words "sleek" and "Industrial" were used in the same sentences a lot so there needed to be some shakeout.
The first round was primarily used to cast a wide net. The side doors were required to fold down into ramps so I wanted to get that out of the way with a bonus sliding door as well.
I was asked to raise the tech level and to incorporate more helicopter aspects. These were a 30 minute counter.
I finally got a breakthrough with number 10 and pushed them into a more conventional aesthetic.
They went with 19 + some minor tweaks that are reflected in the final render above!
Included is a rough overview of the key elements along with orthos. Once concepts were around half baked I started modeling in Sketchup.
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