Hey all, Here is some links to non public art as well as screenshots of UI/UX work I've done in live games.
Concept art and illustrations. Approved to show privately.
A refined spread of my most current UI/UX work.
Much of the shipped titles I contributed art for at SkyVu Entertainment have been taken down from their mobile store or heavily modified/retrofitted since my work on them was completed. I also no longer have access to their source files.
Games that I have worked on the UI and/or UX for that have shipped (or are on track to ship) are:
- (UI + UX) Battle Bears, Battle Bears -1, Battle Bears Blast, Battle Bears GO, Battle Bears Royale, Battle Bears 0, Battle Bears Ultimate
- (UX) Battle Bears Fortress
- (UI) Scrap Station Sigma, Battle Bears Overclock,
Below are the most up to date or relevant shots I could find of some of my older work. Note that many have UI elements retrofit on top (such as random multi colored buttons at the bottom). I've made notes on the files as well. I hope that my primary work shown in /GUI will speak for myself.
For good measure - here are some more examples of spaceships and industrial design work I've worked on. Please see my up-to-date concept work at mkingery.com/2016